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GoodHolidayStore planning guide

Give remote guests a real turn at Christmas

The conference room is roaring, someone has shouted the answer, and your remote coworker is still hunting for the unmute button. Fix it with named team turns, one shared screen and a second person watching the call.

Pick one game, rehearse one round, and make the answer route clear before anyone competes for points.

Decide who answers, and how, before picking teams

A shared screen solves the board problem. It doesn't solve the shouting problem. Decide who may give an official answer, where that answer goes and when the host will accept it. Tell everyone the same rule, including people sitting beside you.

Give each team a spokesperson and alternate named turns. Allow a brief discussion before that person answers. Remote guests can speak on the call; room players must wait until you name their team. This replaces a speed contest with a turn system. Say it out loud so nobody thinks the software is enforcing it.

Ask a colleague to watch raised hands, chat and muted microphones. They can say, “Hang on, Priya has an answer,” while you manage the board. If you're hosting alone, choose fewer teams and pause between reveals to check the call yourself.

Jeoparty or Feud: which guessing does your office like?

Office Holiday Party Jeoparty gives teams categories and values to choose from. It includes four games with 120 questions plus four Final Rounds. Each game has six categories with five questions, and the software supports two to four teams with automatic scoring.

Pick this when coworkers want a trivia board and a clear team identity. The browser version includes a 15-second countdown and a 30-second Final Round think time. Test it against your call, because a built-in timer won't wait for someone's audio delay. Add extra discussion time yourself if you want it.

Christmas Feud uses two teams guessing answers to survey-style Christmas questions. There are 100 rounds across two games of 50, supplied in browser and PowerPoint versions. The host reveals answers and manages the round; scoring is automatic. Three strikes give the other team a chance to steal.

Choose Feud when you'd rather hear a team discuss likely answers than ask individuals to know a fact. You can edit questions, answers and points, but a party doesn't require a complete rewrite.

Your group wantsStart withHost attention goes to
Categories and question valuesOffice Holiday Party JeopartyTeam selection and accepted answers
Two teams discussing likely answersChristmas FeudReveals, strikes and the steal opportunity
A short social windowA planned portion of either gameA clearly announced stopping point

Set up the room so remote guests can hear everything

Put the room microphone where it can hear the team spokesperson, not beside the snack table. A laptop at the far end of a long conference table may let remote guests hear laughter without catching any words. Test from a separate location with someone who can tell you what they actually hear.

Share the game window and check that a remote guest can read a question without squinting. Keep the host answer material outside the shared view. The office game includes a Host Guide and START HERE PDF; Feud includes a printable answer key and pictured setup guide. Open those before the call rather than hunting through downloads mid-round.

Christmas Feud how-to-play overview
Review the game instructions before testing your shared-screen setup.

Use one room device for sound where practical. Ask other people in that room to mute their call audio so nearby devices don't compete. Your video-call settings and room equipment determine the result; the game files don't supply conferencing or a room microphone.

A 25-minute running order you can finish

Plan for 25 minutes. Allow a welcome, a practice round, a portion of play and a proper goodbye. A complete download is a library of options. You don't owe the party every question in it.

Write your order on a note beside the keyboard:

  1. Welcome the call by name and explain the answer route.
  2. Introduce teams and their spokespeople.
  3. Run an unscored practice question.
  4. Play the agreed section, checking the remote view between rounds.
  5. Announce the final round before starting it, then thank everyone.

Build teams around conversation rather than office geography when you can support that comfortably. If mixed-location teams need private discussion, test your chosen call arrangement beforehand. Otherwise, separate-location teams with equal turns are easier to run than mixed teams who have no way to confer.

Give quieter colleagues a guessing or discussion role without requiring a solo performance. Someone can enjoy contributing an idea to their spokesperson without wanting the whole office to watch them answer. The same invitation should apply in the room and online.

If the screen dies, keep the call in the game

If the game display fails but the conversation still works, stop troubleshooting in public after one sensible attempt. Switch to a spoken warm-up: “Would you rather decorate a tiny desk tree or a whole meeting room?” Let each person answer or pass. It's free and needs no screen.

If the call itself fails, pause the shared game. A room-only victory while remote colleagues reconnect is a poor ending to an event advertised as hybrid. Resume with a fresh question once everyone can hear, or move the game to another time and use the remaining room time for informal conversation.

Close by naming contributions from both places: a good team guess, a funny explanation, the person who spotted the sound issue. A remote guest should leave remembering a turn they took, not twenty minutes of watching other people play.

Questions and answers

Do remote guests need the game files?

No. Keep the game on the host computer and share that window on your call. Remote guests only need to see and hear it, then answer through your turn system. Don't forward the files around the guest list.

Which version should the host open?

Use the browser version unless you have a reason not to. Both games include one, and the PowerPoint versions need desktop PowerPoint on Windows. Open your chosen version on the actual meeting-room computer a day early.

What if the room hears answers first?

Retire "fastest voice wins." Give teams named turns, repeat every answer into the room microphone, and have your remote helper confirm that the people on the call heard it before you score.